Kingdom Come: Deliverance — Suchdol Maps

Project overview
A series of physical information panels created for the Municipality of Suchdol using an existing map of the village from Kingdom Come: Deliverance. The objective was to place the in-game map within a broader visual composition introducing the real location where each panel would be installed.
All key graphic materials were supplied by the client, while I adapted them into large-format designs prepared for print and installation across the village. I followed the game’s established visual language as closely as possible, allowing visiting players to immediately connect the real environment with the world they recognised from the game.
The most rewarding part of the project was contributing to a tangible public installation connected to one of the most successful Czech video games.




